Fear Induced Adrenaline
Description
In Fear Induced Adrenaline, fear is your best tool of survival! Instead of making your vision blurry or slowing down your character, fear gradually fills your adrenaline bar.
Once the adrenaline bar is full, you can use it to perform a powerful punch, breaking walls and creating new routes to avoid the monster that's constantly trying to catch you.
This innovative fear mechanic was inspired by how Doom 2016 forced players to be aggressive by only dropping health orbs when performing melee attacks.
Controls
- WASD - Move character.
- Mouse - Rotate camera.
- Left click - Toggle ATM Vision.
- Right click - Perform powerful punch (requires adrenaline).
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | BonzerKitten |
Genre | Survival, Adventure |
Made with | Construct |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Pixel Art, Retro, Short, Singleplayer |
Comments
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https://viridino-studio.itch.io/
I was scared. Pretty cool, but seems not working properly.
Thanks for giving FIA a try, Spurkit! What issue did you experience to be more precise? I would love to hear more about it, so I can further improve the game. Thanks!
The adrenaline gauge did not fill even when I was very close to the "pool of blood", becouse of this i can't move further. Also if you spam a blow with your hand, her position freezes at middle of screen. I'd like to see actuall working game, pretty neet, reminds me of Ena.
Thank you very much for your honest feedback, Spurkit! I'll make sure to increase the monster's blood puddle duration and hitbox size, making it easier to use. Additionally, I'll also fix the issue with the right hand. To be honest I've already addressed it on my end, but I have to wait for the end of the GMTK Jam in order to upload a new build.